Continued from the Part 3 article on Hellraiser which focused on the Cenobites
The main monster of Hellraiser, the fleshy 'Engineer', was actually a last-minute addition according to Bob Keen, 'The Engineer was one of those 'Well I'd really like this?' moments from Clive, when we were already committed to a budget!'.
However, Keen also was enthusiastic about tackling the Engineer, in a discussion with Fangoria, 'What's nice about the Engineer is (...) we had the opportunity to come up with something different, not something that has to walk around on two legs. (The Engineer) took a long time to work out; we wanted to give him some sense of logic in his anatomy.We made two versions, one fully articulate and one static dummy version. Additionally, it was necessary to have special arm, tail and eye sections for close-ups. I had worked on Return of the Jedi's Jabba the Hutt so the Engineer was more of a process than a problem.'
The articulated Engineer puppet had mechanisms inside to control the eyes, assorted facial expressions and jaws, and required six people to operate. Keen's history of work for Nick Maley proved useful by his own admission, 'I learned from the experience we had on Lifeforce, which had several puppets, that if you get more than 10 people on anything, you lose time and energy, so we devised a multifunction set of controls that one person could operate. I prefer to keep things simple and use four or five smaller sections if possible.'The Engineer was sculpted by Julian Callow and Paul Catling, and operated by John Cormican. Cormican said, 'I'll never forget Paul Catling and William Petty life-casting my backside for the seat that went inside the Engineer (...) We made this amazing creature in the end with all the restrictions of how you could do things in these days. '
'All I had was this creature that I would slip inside and my arms would be in his feet, my head in his tail, and my feet would work his head movements. He was radio-controlled to do his eye movements.'
Several errors were left in the final cut of the Engineer's scenes, namely the trolley pushing the puppet being visible in some shots, as well as a crewmember poking his head out from behind! The Engineer puppets were reused in the sequel Hellbound: Hellraiser II in a deleted scene. Even more of a last-second addition was the skeletal dragon that briefly appears at the film's end. Keen recalled, ' That was a last minute effect. I remember Clive going 'Wouldn't it be awesome if this bony dragon rised out of the flames', and I remember thinking, 'Yeah, but we're shooting! How are we going to do that!' '.The task of realizing the dragon fell to Cliff Wallace, 'I remember Bob Keen giving me 30 quid and saying 'Go and buy an interesting looking skull'. So I went to a place called 'Get Stuffed' in Islington, went and bought the weirdest skull I could find, which was the skull of a South American tapir, which cost me £35, and I got told off cos I'd spent another £5!
And then I bought three ibex horns, and I stuck the horns in (the skull's eye sockets), and the rest of it was just two plastic skeletons stuck together to have a really long neck.
It was basically a couple of skeletons stuck together, with some dental dam for wings, and a couple of rods out the back with three or four of us wiggling it to give it some semblance of life. Not very well, really!'
Keen stated, 'It was put together remarkably quickly, in four days, and then thrown into a fire for 10 minutes! (...) The way it's edited, it's works. But it's not something you want to do every single day of the week, an effect that quick!' The hard work of Bob Keen's team paid off; Hellraiser became a classic of the horror genre, with Geoff Portass's makeup (together with Jane Wildgoose's costuming) for Pinhead remaining a design icon to this day.Clive Barker praised Keen, 'His work is excellent. Bob is very consistent in his work. He designs material with human and technical fallibillity in mind; if they don't work the first time, you can repeat them.'
The success of Hellraiser, and of course its makeup effects, put Bob Keen's Image Animation on the map; Image would later contribute makeup effects to several cult classics, such as Barker's own Nightbreed, Lair of the White Worm and Dog Soldiers.True to Keen's intention to foster new blood in Britain's makeup effects industry, Image Animation launched the careers of several prolific British makeup artists who work in the business to this day, on various international productions.
Keen said about the Hellraiser experience, 'This is how I hope to carry on in the future. On this picture more than any other I've worked on, everyone knew what they were aiming for. Also I had the best team I ever put together, which obviously was a plus.'
Sources:
- Fangoria #66, 'Putting the Hell in Hellraiser' by Philip Nutman
- Leviathan: The Story of Hellraiser and Hellbound: Hellraiser II (2015 documentary)