Continued from the Part 1 article on The Howling which focused on the transformation and gore effects.
The final form of the werewolves, in particular Eddie Quist, proved to be almost more of a challenge than the transformation effects. Dante and Bottin were adamant that they were going to break free from the 'Wolf Man' look established by Jack Pierce in the 40s.
Bottin said, 'I thought to myself, if I'm going to do a werewolf, I don't want to do Chaney Junior with a pompador and hair on his cheeks. The Wolf Man is one of my favorite films, so there's no reason to do that again'.Bottin sculpted several werewolf heads to decide what the final werewolf should look like. Every time Steve and Jeff Shank would approve a sculpted, Bottin would start over and make a new one. Bottin recounted, 'I've never sculpted so much in my life as I did on The Howling. For the final look of the wolf I sculpted ten different heads - I wish I kept them all, but I tore most of them apart. We wound up using one of my earliest designs, which I thought was horrible at first, but I would up really liking it.'
Mike Finnell reportedly asked Bottin, 'Rob, are we ever going to have a werewolf?'
Various photos of one of Bottin's earlier werewolf head sculpts
An early werewolf head sculpt by Dale Kuipers
When the final look of the werewolf was finalized, there was still the question of how the werewolves should be realized, resulting in several misfires that never made it into the final film. The Howling's production schedule placed all effects shots as last to film, meaning that for most of production there was no proper werewolf effects, as Joe Dante recalled;
'One thing people don't know about this picture is that when we first shot it, we only had so much money. Rob Bottin only had $50'000 to build all the werewolf stuff. So basically what he built were hands, and werewolf heads, which looked great, but they only went (to the shoulders). So any time someone wanted to be menaced by a werewolf, and there are some stills of a scene where Belinda is on a phone and menaced and killed by a werewolf, there's this big head. Then you have to cut, if it goes any further you're gonna see that it's a guy holding the head.
We had to go back to Embassy and say 'Listen, if you give us a couple more bucks, we can probably do better than this. And so that whole scene where she's killed by the werewolf was done rather perfunctory originally with these werewolf heads and hands.'
Bottin's werewolf puppet did make it into the final film, albeit slightly redressed (to match the final werewolf suits) and hidden in silhouette, during the barn fire and car attack scenes, as there wasn't enough money at that point to make extra suits.
Bottin's werewolf puppet head in one of its fleeting appearances in the film
Another early effect, that was scrapped entirely from the final picture, were the three 'rocket wolf' props, made for the finale during which each werewolf would leap out the barn and through the air.
Each rocket wolf was a fully-sized fiberglass dummy layered with hair. Jeff Shank remembered 'They were fired from a launcher tank through a pipe that was connected into the rectum of the wolf. When maximum compression was reached, the ignition system fired and the wolf would shoot out through the air, as far as 50 feet across and maybe 15 feet high.
The rocket wolves were rejected after several shots had been filmed for two reasons. Firstly, they were obviously fake effects, looking like stuffed animals launched from a catapult. Secondly, the stream trail that trailed from the dummy's rear end looked, frankly, ridiculous.
Joe Dante with the 'rocket wolf' props
Bottin's aim was to have werewolves that resembled upright wolves, a design that had so far only been seen in illustrations and comics. Bottin had discussed his ideas to Dante before shooting on Howling started, during production on Piranha;
'While shooting the mechanical piranhas in an LA Olympic swimming pool during a raging lightning storm, I remmeber waxing to Dante about my all-new concept for a mind-blowing comic book-style werewolf - a towering hairy slathering monster from hell! Joe said, 'That sounds incredble!' Then he told me I was weird.'
During the film's principal photography, Dale Kuipers was handed the job of building the werewolf suits for Bottin. Originally, the idea was to make *thirty* wolf suits!
Steve Shank recounted, 'They (the suits) were all supposed to have a sculpted foam base with hair, a head, hands - everything. That was a lot of work, even for a big crew, and Dale was working alone. I told Dale, who was obviously working under some duress at this time, to forget about doing so many suits and to aim for four or five at the most'.
The fact that Kuipers had to work alone, along with the low budget, resulted in only three suits being constructed, all three being derided by the crew. Bottin especially was scathing; 'So we made a couple of suits and it looked like a giant chipmunk'.
An early head of the loathed 'chipmunk suit'?
Shank explained in detail as to why Kuipers' suit was such a misfire; 'The problem with the (early) suits was that the dimensions were modeled on a werewolf's scale and not a man's. They were too big in the wrong places. Ideally, a werewolf should be large enough to appear formidable, but svelte enough to be wolf-life. Most of the early suits had bodies resembling black bears.'
One big problem with the Kuipers suit was the head. Bottin's original suit head design was a stove-pipe neck that the wolf head was fitted on. The intentional was the actor would bend over, making it appear that the werewolf had a loping animal-like gait.
In theory, this was intended to avoid the suit coming across as an obvious 'man in a hair suit and Halloween mask', In practice, the neck wasn't able to rotate, and heavy for the actor inside to wear, making it hard for them to see and breathe.
The early suit was used in the Mendocino forest location shooting but almost no footage with the original Dale Kuipers 'chipmunk suit' made it into the final film barring *one* shot, when TC Quist is clawing to get Belinda Balaski in the cabin outhouse* before getting his arm cut off.
*Not to be confused with the shot of the werewolf INSIDE the cabin tearing the door down, as that was one of the later reshoots starring the final Shank suit. The 'chipmunk suit' was so despised they did not want it seen at all.
Left: Kuipers with the loathed 'chipmunk suit'.
Right: Don McLeod in the 'chipmunk suit', shooting the cabin attack.
The 'chipmunk suit's ONLY appearance in the film is in the cabin outhouse shots where its attacking Belinda Belanski. Notice the strangely long neck of the 'stove pipe' wolf mask.
The Howling had its special effects shots shooting done last, so that Joe Dante could convince Avco for an increased budget based on the strength of the footage that had already been shot. Dante recalled how awkward it felt to have not done any convincing werewolf suit effects up to that point;
'We went through the budget and finished the film, we had no photography of werewolves. By the time the story was in the can, there was shots of basically a guy in a bear suit in the dark, and that was it! They took the film, standing on its own without the effects, and showed it to (Avco) and on the basis of that, they got the additional money to let Rob do the work that he had to do. But we had the whole film done with no werewolves, which was a little lacking!'
With the increased funding just in time, it was decided to make a final push on how to realize the werewolf. Jeff Shank was adamant that a suit was the way to go, but Bottin had been left bitter from the failure of the Dale Kuipers suit.
Instead, Bottin suggested they should have the werewolf realized as a rod puppet, inspired by those he had seen in Japanese theatre, with the bonus that it didn't need to require a person inside it. Jeff Shank stated in Cinefantastique;
'Rob wanted a simple puppet, just a working prototype. When he first came up with the idea of a Japanese rod puppet, I didn't think it would work. But as I began designing and building it, I realized the potential it had, not the least of which was showing the werewolf in a full-body shot'.
The rod puppet under construction.
It took two weeks to build the eight-foot tall werewolf puppet, which was constructed from wooden dowel rods and aluminum tubing covered in foam rubber, fur fabric and crepe hair.
The puppet was controlled by hand-operated cables that connected to the wrists and mouth, that would let the puppet do swiping movements for scenes where it menace its victims. The neck was fully articulated, allowing the head to rotate, with the shoulders and hips also able to swivel.
The rod puppet's body being sculpted - note the skeletal ribcage, a feature present in the final Eddie Quist suit as well.
Unfortunately, the puppet presented a whole new set of problems. It was not able to walk around the room, like Joe Dante had wanted. It also required several people to operate it at all times, yet this meant the operators would be visible if it was shot from the front.
Bottin was adamant on the puppet method, and wished for a new puppet to be constructed just less than a month before effects photography would start. Bottin had a machinist build an aluminum armature for the second puppet, that was met with dismay from the crew.
Steve Shank recalled; 'There wasn't nearly enough articulation in the movements. The wrists, for example, only moved a fraction of an inch. To make hand movements believable, you need big movements.
'Jeff and I finally had to prevail on Rob to end all discussion of a second puppet. We had to use a suit at this point. There wasn't enough time to develop another puppet intricate enough to do all the things suggested by the script. Besides, Joe was never too keen on having to deal with a bunch of operators standing behind a puppet.' Jeff Shank was assigned to build the final suit, as Dale Kuipers had already left the picture. Shank was proud of getting to design the suit; 'Once I took the werewolf suit on, I was on my own. Bottin chose the look - a wolf that looked like a big dog with animal legs - and made the foam latex faceof the werewolf. But I made the drawing of what I thought the werewolf should look like. It was my design, my baby.'
Shank also now had the chance to fix some design problems he'd had with the rod puppet. 'I had less than three weeks to complete the suit and there were a number of modifications I wanted to make on the puppet in order to solidify the final suit design. For instance, the first puppet's mouth was relatively small, only the front teeth and fangs were visible. I wanted a much more menacing mouth, one that would open a lot wider.'
At Shank's insistence, Bottin modified his sculpture of the werewolf face, with Greg Cannom running off a new slipcover latex face. Shank stated; 'I also felt that the hands I had originally used on the puppet were too small. So while I began mechanizing the head for the suit, Shawn McEnroe sculpted a pair of enlarged hands, which turned out beautifully. '
At this point, it was intended that the werewolf suit and original rod puppet be used alongside each other. Shank made modifications to the puppet to resemble the suit more, shortening the puppet arms and giving them new arm prosthetics, which were duplicates of Shawn McEnroe's new suit hands.
For inset shots showing the werewolf's legs, it was not possible to use the suit; instead, Ed Jensen made a pair of mechanical legs, based on the rod puppet's legs, that would be shot in closeup.
Jeff Shank wore the suit, which was tailored to his 6'6'' height. Shank recalled, 'I was the only one tall enough, thin enough and dumb enough to do it'. Shank's work on the suit ironically almost complicated the actual shooting, as he was so tired out, 'I was up three days and three nights to finish the suit, because time was running out. Needless to say, the first day I was out with the suit, I was a zombie. I could hardly move.' Shank also constructed the head of the werewolf, in particular the 'hero' animatronic head used to great effect in the Eddie Quist attack scene. The head was cable controlled, and based on the mechanisms Rick Baker had used initially on King Kong, that Bottin in turn used in Tanya's Island.
'I realized the only way to divert attention away from the neck problem we had on the (Dale Kuipers) suit was to make the face as compelling as possible. To that end I packed ten facial mechanics into the head, six into the snout alone. By giving the upper and lower lips movement, as well as each cheek, the quality of the latex foam created the look of real musculature'.
The suit was also designed to get past the 'Man in a suit' problem; the head was able to rotate, and Shank was able to see from ouside the werewolf head's mouth. The werewolf head was also made to appear taller by being attached to a block of wood worn on top of a full-head skull cap worn around Shank's face.
The suit itself, which was sculpted with a ribcage in a similar manner to the rod puppet, was a one-piece suit with a zipper around the back, and the head itself was attached with safety pins, all hidden by the fur fabric.
The cables that controlled the Quist mask's expressions went down inside the back of the suit, and came out through a hole in the leg of the spandex undersuit that Shank wore. The head and body of the suit were sprayed in shades of 'Spray and Tips' aerosol.
The cable-controlled animatronic Quist head.
Shank wore the suit for about a week, filming the doctor's office attack, and the car attack, as well as later on, reshoots of the location footage, replacing Kuipers 'chipmunk suit'.
Filming the suit was itself a harsh affair as while the suit wasn't heavy, it was hard to breathe inside. 'My head wasn't very accessible to the outside because of the way it was positioned. It was somewhat claustrophobic.'
The final Shank suit in the film.
(Presumably several stunt heads with more limited actions were also made, In an email conversation I had Joe Dante, he confirmed to me that while only one final suit was made, several other heads and arms were used in different scenes. Perhaps the shots below were of the other heads?)
(The Monsterlegacy article on The Howling states that the first image is of one of the early rejected heads. I don't think that is the case and may be an error on their part)
The stunt heads used in the cabin, woods and car attack scenes.
The 'dummy' heads in the film?
There had also been another method utilized for the werewolves in distance shots; stopmotion, courtesy of David Allen. Roger Dicken sculpted the werewolf puppets, while David Allen and Ernie Farino beuilt the armatures. Allen completed at least three sequences with the stopmotion puppets.
One reason why Dante had been eager to use animation for the wolves was thanks to the various misfires, such as Bottin's puppet head, Kuipers' chipmunk suit and Jeff Shanks' rod puppet. 'Part of the reason we contracted the stopmotion in the first place was that we weren't sure that we could get enough on the set to really suggest the appearance of a whole werewolf.'
Unfortunately, almost all of Allen's stopmotion was removed from the final cut, barring one very brief shot. Joe Dante justified the decision in Fangoria; 'Dave Allen did three shots of the stop-motion creatures, which we were able to cut into several more shots. All of them were very good, especially one very complicated shot that opened with a moving camera and ended on a static shot.
'But at various screenings, after the picture, people were coming up at me and asking what picture the neat stopmotion footage came from. There was nothing wrong with those shots, it was just that the werewolves movied differently, like in a Ray Harryhausen film where they cut from a stopmotion creature to a full-size live action shot.
Also, the colours of the werewolves were slightly different from the full-size wolf, which we didn't have at the time Dave Allen started up. We ended up cutting all but one shot, which was left in for the sneak, and Avco feels it will be a better picture without it, so that's coming out too.
All of which is kind of embarrassing for me, all the while I was fighting to keep it in, saying that I'm not gonna be the guy who made the first stopmotion werewolf picture and then cut out all the stopmotion. It's just very hard to match live action and stopmotion footage. The Empire Strikes Back is the only picture I've seen where it was really successful.'
This shot was all that was used of Dave Allen's work in the final film
Rob Bottin's work on The Howling was enough to not just have him credited as the film's associate producer, but also earned him an invitation from Avco to promote the film on publicity tours alongside Joe Dante.
Bottin was still anxious about how the effects would be received, as none of them had anything to be compared to. It was not until Dick Smith - whose methods had provided inspiration for the initial transformation effects - saw the film that Bottin changed his tune;
'Dick Smith was in town (...) and said he wanted to meet me, and that he'd heard from Rick that I was doing some interesting work on The Howling. It was really a thrill - 'Dick Smith wants to see MY work!' - but I was a little afraid he might get mad when he saw it so I said 'Dick...I used some of your tricks on The Howling'. There was this pause on the line, and he said 'Well, I certainly HOPE so!'
'I took him down the editing room, we ran it for him and he said it was very good. That's when I knew it worked. I really didn't know whether I could be proud of it until that minute. Now I'm overjoyed about the way it came out, but I've learned so much, and in seeing The Howling footage, I'm really excited about what I'm capable of doing now. I've learned so much in doing it, that I really wish I could do it again.'
As The Howling had came out before American Werewolf, it may have also proved an inspiration on how Rick Baker's own effects diverged;
'It’s pretty incredible. He did a great job and I’m really proud of him. I’ll have a hard time [with American Werewolf] competing with what Rob has done — it’s almost like I’ve created a Frankenstein!'
'Now I have some crewmembers on American Werewolf that worked with Rob on The Howling - people I've corresponded with that I put in touch with Rob. I'll be sculpting away at something, and somebody will come over and say 'Hey, y'know, Rob did one that looked like that' I'll do another one, and they'll say 'Rob did one that looked like that, too'. I guess I was a pretty good teacher'.
Also, an addendum; naturally, many props from The Howling survived, in particular the rod puppet that never made it into the film; a photograph of Bottin's house, used in the book Weird Rooms by Alexander Vertikoff, Hanging from the wall appears to be another Howling prop, though I can't be sure if it's part of the final Jeff Shank suit, or one of Bottin's puppets.
(Alongside the rod puppet is another werewolf mask - one of the test masks Bottin and Baker had shown to Avco? - as well as the mouse suit Bottin made for Rock N Roll High School and a gored dummy Bottin had made (based on a sculpt of his own face) for Piranha). The rod puppet was then given away to a relative of the crew as a Halloween decoration, eventually deteriorating from exposure to the elements. However, in 2022 it was revealed that the puppet had been found and rescued by none other than KNB EFX Group.
Greg Nicotero, with help from Norman Cabrera, Tom Spina, Alex Diaz, Jeff Himmel and Beth A. Hathaway, set about restoring the rod puppet to its former glory, albeit with some slight changes. You can read more about the restoration of the Jeff Shank rod puppet on Tom Spina Designs' official page about it!
Sources:
- Fangoria #11 & #20
- Cinefex #12
- Cinefantastique Volume 11 #1 (1981)
- Cinefantastique Volume 11 #3 (1981)
- Make-Up Artist Magazine #50 ' Rob Bottin: Shapeshifting Visionary—The Early Years' by Ron Magid
- 'The Making of The Howling' featurette
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